The Powder Gangers (also referred to as Powder Gangsters by Johnson Nash) are a gang of escaped prisoners operating in the Mojave Wasteland in 2281. 00101F42. Primm residents. Primm residents are inhabitants of the houses south of the Mojave Express building of Primm in Fallout: New Vegas. 000D7F56. Fallout: New Vegas factions as representations of inherent flaws of various ideologies and government models YMMV on this one, but bear with this for a moment. Fallout: New Vegas' endings are intent on showing that there's no such thing as a golden ending; where one faction may win, another may lose and feel the repercussions.
NCR, Vegas, Brotherhood of Steel, Followers of the Apocalypse, Boomers, etc. You can do work for the Khans, the Powder Gangers and the Fiends but you can't actually join their ranks. there are 4 "Big" Factions.. NRC, Legion, MR.House and Yes-Man .. All have Mainquast lines.
Best Faction to side with. So on this discussion i want people to discuss on which faction has the best ending and why. Personally i like the NCR ending, even though i know that if the NCR takes New Vegas and tax the hell out of the citizens there, im satisfied that there wont be any crazy ass tribes like the Fiends, Vipers, the Legion, etc to
0 0. As far as I know, siding with a faction (any) DO have benefits. Ranging from special dialogues and reaction to more quests and equiptment rewards. To be more specific, the three major faction (NCR, Legion, House) affects how the game ends. peisheng123 - 12 years ago - report.
One game that offers a perfect model for how to improve this situation is Fallout: New Vegas, which explores the rifts between its own factions much more deeply.Unlike Fallout 3 and 4, New Vegas
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  • fallout 3 new vegas factions